As a Senior Unity Developer, you will play a critical role in solving complex technical challenges and developing high-quality, modular, and scalable systems. This role is designed for an expert-level Unity engineer who can handle everything from performance optimization and multiplayer networking to monetization and backend integration. You’ll architect high-performance systems, work across a variety of game modules, and collaborate closely with technical leads and producers. Leadership is not required, but an open, adaptable mindset and clean coding discipline are essential.
Job Qualifications
Required
Proven expertise with Unity and C#, with experience across various game genres or systems
Deep understanding of SOLID principles and advanced design patterns
Experience with shader programming, visual effects, and performance optimization
Background in cross-platform development and responsive design strategies
Familiar with multiplayer systems, backend communication, and real-time networking
Comfortable with version control tools (Git, PlasticSCM), including branching and automation
Solid understanding of game physics, movement mechanics, and collision logic
Experience using agile tools like Jira, Trello, or similar task-tracking systems
The Rendering and Compositing Trainee will assist the production team in preparing, rendering, and compositing visual assets for animation, visual effects, and multimedia projects. Under the guidance of senior artists and supervisors, the trainee will support the post-production workflow while developing technical and artistic skills in rendering and compositing processes.
Key Responsibilities,
Assist in rendering 3D scenes in Maya (knows blender is a +)
Providing compositing support for multiple scenes
Perform basic cleanup, retouching, and image enhancements as required
Follow established workflows, naming conventions, and project guidelines
Coordinate with team members to ensure timely completion of assigned tasks
Make revisions based on feedback from supervisors or senior artists
Maintain proper file management and documentation of work progress
Observe and comply with company policies, quality standards, and deadlines
We're looking for a Senior to Lead 3D Artist to define and elevate the visual quality of our projects. This role combines hands-on artistry, technical expertise, and leadership to guide talented team in creating stunning 3D content for games and animation.
Key Responsibilities
Set the visual and technical benchmarks for #D at across multiple project.,
Lead, mentor, and inspire a team of artist to consistently deliver high-quality work.,
Create and oversee the production of exceptional 3D assets-including characters, environments, and props.,
Collaborative closely with other departments to ensure a unified creative vision and efficient production pipeline,
Balance creative direction with technical precision, ensuring that all assets meet performance and quality standards.,
The CG Intern will assist the production team in preparing, rendering, and compositing visual assets for animation, visual effects, and multimedia projects. Under the guidance of senior artists and supervisors, the trainee will support the post-production workflow while developing technical and artistic skills in rendering and compositing processes.
Key Responsibilities,
Assist in rendering 3D scenes in Maya (knows blender is a +)
Providing compositing support for multiple scenes
Prepare and organize render files, passes, and assets for compositing
Perform basic cleanup, retouching, and image enhancements as required
Follow established workflows, naming conventions, and project guidelines
Coordinate with team members to ensure timely completion of assigned tasks
Make revisions based on feedback from supervisors or senior artists
Maintain proper file management and documentation of work progress
Observe and comply with company policies, quality standards, and deadlines
Currently enrolled in or recently graduated from a course related to Computer Graphics, Multimedia Arts, Animation, Game Development, or a related field
Basic knowledge of rendering and compositing principles
Familiarity with software such as After Effects, Nuke, Blender, Maya, or similar tools is an advantage
Good attention to detail and ability to follow instructions
Willingness to learn new tools, techniques, and production workflows
Basic understanding of color, lighting, and visual composition
Ability to work collaboratively in a team environment
We are looking for a passionate and creative 3D Modeler Intern to join our art team. The intern will assist in creating 3D assets for games, animations, or digital projects while gaining hands-on experience in a professional production environment. This role is ideal for students or fresh graduates who want to develop their technical and artistic skills under the guidance of experienced artists.
Key Responsibilities,
Assist in creating 3D models (characters, props, or environments) based on provided concepts and references
Support the team in basic modeling, UV mapping, and texturing tasks
Make revisions and updates to 3D assets based on feedback from leads or senior artists
Ensure models follow proper topology and production standards
Organize and manage 3D files according to studio guidelines
Collaborate with artists, designers, and other team members as needed
The 2D Artist Intern will support the art team in creating visual assets for games, animations, marketing materials, and internal projects. This role is ideal for students or fresh graduates who are passionate about illustration, digital art, and visual storytelling, and who want hands-on experience in a professional creative environment.
Key Responsibilities,
Assist in creating 2D assets such as illustrations, concepts, UI elements, icons, and textures
Support senior artists in refining sketches, line art, coloring, and final artwork
Follow established art styles, guidelines, and production pipelines
Apply feedback and revisions from leads and supervisors
Organize and manage digital art files and assets
Participate in art reviews, meetings, and training sessions
Our Game Development Internship is designed for aspiring devs who are passionate about games and ready to get their hands dirty with real production work. Over the first month, you'll go through a structured training program covering Unity basics, programming principles, version control, and more. After that, you'll contribute directly to internal projects—building small systems, fixing bugs, writing documentation, and collaborating with experienced developers.
This isn’t the kind of internship where you’ll be stuck making coffee (unless it's for yourself). You’ll be learning, experimenting, and making a real impact on actual features.
Key Responsibilities
Participate in a 1-month hands-on training program with Unity and game dev fundamentals
Assist in building small-scale systems or tools for internal use
Write and maintain programming documentation for features and workflows
Help identify, reproduce, and fix bugs during development cycles
Contribute to real production projects in collaboration with developers, artists, and testers
Contribute to real production projects in collaboration with developers, artists, and testers
Want to make games feel alive through effects? Our Game VFX Internship is for aspiring VFX artists who love creating impactful visuals—explosions, magic, hit effects, environment particles, UI flair—and want real production experience.
Key Responsibilities
Participate in a 1-month hands-on VFX training program (real-time VFX fundamentals + Unity workflows)
As a UI/UX Designer, you will lead the design of user interfaces and experiences across our digital products, from discovery through delivery. You will collaborate closely with product managers, developers, researchers, and stakeholders to create user-centric solutions that drive engagement and business results.
As a Senior/Lead 2D Artist, you will be responsible for driving the visual development and production of high-quality 2D artwork across our projects. With a strong background in illustration, concept art, and team collaboration, you will play a key role in defining the visual tone and ensuring consistency and excellence across all 2D assets.
In this senior position, you will work closely with the Art Director and collaborate with cross-functional teams—including game designers, animators, and developers—to deliver cohesive, engaging, and visually compelling experiences. You will also mentor junior artists, fostering artistic growth and helping maintain a strong creative culture within the team.
The Human Resources (HR) Manager is responsible for overseeing all aspects of human resources practices and processes. The HR Manager will handle recruitment, employee relations, performance management, compliance, training, and benefits administration
Key Responsibilities
Develop and implement effective recruitment strategies to attract qualified candidates.
Manage the full hiring process (screening, interviewing, selection).
Conduct new employee orientation and ensure smooth onboarding
Manage employee disciplinary actions, investigations, and terminations with fairness and following company policy and Philippine labor laws.
Develop and implement HR strategies and policies to support the company's overall business objectives
Administer compensation and benefits programs
Oversee performance appraisal systems and employee evaluation processes
Cultivate a positive and harmonious work environment, promoting strong employee engagement.
Manage all HR-related documentation, including contracts, and other essential records
Oversee the effective utilization of the HR Information System (HRIS).
As an Executive Assistant, you will provide high-level administrative support to the executives, with a focus on facilitating communication between the Japan and Philippines offices. You will manage daily operations, organize schedules, and act as a bridge between the executives, teams, and clients. Your role will require excellent organizational skills, communication abilities in both Japanese and English, and a keen attention to detail.
Key Responsibilities
Provide administrative support to top-level executives, including managing calendars, arranging meetings, and handling correspondence.
Act as the key point of contact for all communication between Japanese-speaking clients, partners, and our Philippine team. Translate and interpret business documents, emails, and meetings as needed.
Schedule and coordinate meetings, appointments, and travel arrangements for executives, ensuring smooth logistics and proper preparation for meetings.
Prepare reports, presentations, and other documents for meetings and conferences. Ensure that all documents are organized and accessible.
Assist in organizing events, conferences, and business meetings, ensuring all logistical and operational details are handled.
Fluent in both Japanese and English, with excellent verbal and written communication skills in both languages.
Minimum of 3 years of experience in an executive assistant or administrative role, preferably in an international setting.
Strong organizational and multitasking skills, with the ability to manage multiple priorities and tasks simultaneously.
Proficiency in Microsoft Office (Word, Excel, PowerPoint) and familiarity with office management software. Knowledge of project management tools (e.g., Milanote, Notion) is a plus.
Meticulous attention to detail, ensuring accuracy in all tasks and communications.
Strong interpersonal skills, with the ability to build relationships across different cultural backgrounds. Professional demeanor and the ability to handle confidential information.
Proactive and Solution-Oriented: A self-starter with a proactive approach, able to anticipate the needs of executives and solve problems independently.